The GNU C Library


Table of Contents


@dircategory GNU libraries @direntry * Libc: (libc). C library.

@shorttitlepage The GNU C Library Reference Manual The GNU C Library

Reference Manual

Sandra Loosemore with Richard M. Stallman, Roland McGrath, Andrew Oram, and Ulrich Drepper

Edition 0.07 DRAFT

last updated 4 Oct 1996

for version 2.00 Beta Copyright (C) 1993, '94, '95, '96, '97 Free Software Foundation, Inc.

Published by the Free Software Foundation
59 Temple Place -- Suite 330,
Boston, MA 02111-1307 USA
Printed copies are available for $50 each.
ISBN 1-882114-53-1

Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies.

Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided also that the section entitled "GNU Library General Public License" is included exactly as in the original, and provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one.

Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that the text of the translation of the section entitled "GNU Library General Public License" must be approved for accuracy by the Foundation.

Introduction

The C language provides no built-in facilities for performing such common operations as input/output, memory management, string manipulation, and the like. Instead, these facilities are defined in a standard library, which you compile and link with your programs.

The GNU C library, described in this document, defines all of the library functions that are specified by the ISO C standard, as well as additional features specific to POSIX and other derivatives of the Unix operating system, and extensions specific to the GNU system.

The purpose of this manual is to tell you how to use the facilities of the GNU library. We have mentioned which features belong to which standards to help you identify things that are potentially nonportable to other systems. But the emphasis in this manual is not on strict portability.

Getting Started

This manual is written with the assumption that you are at least somewhat familiar with the C programming language and basic programming concepts. Specifically, familiarity with ISO standard C (see section ISO C), rather than "traditional" pre-ISO C dialects, is assumed.

The GNU C library includes several header files, each of which provides definitions and declarations for a group of related facilities; this information is used by the C compiler when processing your program. For example, the header file `stdio.h' declares facilities for performing input and output, and the header file `string.h' declares string processing utilities. The organization of this manual generally follows the same division as the header files.

If you are reading this manual for the first time, you should read all of the introductory material and skim the remaining chapters. There are a lot of functions in the GNU C library and it's not realistic to expect that you will be able to remember exactly how to use each and every one of them. It's more important to become generally familiar with the kinds of facilities that the library provides, so that when you are writing your programs you can recognize when to make use of library functions, and where in this manual you can find more specific information about them.

Standards and Portability

This section discusses the various standards and other sources that the GNU C library is based upon. These sources include the ISO C and POSIX standards, and the System V and Berkeley Unix implementations.

The primary focus of this manual is to tell you how to make effective use of the GNU library facilities. But if you are concerned about making your programs compatible with these standards, or portable to operating systems other than GNU, this can affect how you use the library. This section gives you an overview of these standards, so that you will know what they are when they are mentioned in other parts of the manual.

See section Summary of Library Facilities, for an alphabetical list of the functions and other symbols provided by the library. This list also states which standards each function or symbol comes from.

ISO C

The GNU C library is compatible with the C standard adopted by the American National Standards Institute (ANSI): American National Standard X3.159-1989---"ANSI C" and later by the International Standardization Organization (ISO): ISO/IEC 9899:1990, "Programming languages--C". We here refer to the standard as ISO C since this is the more general standard in respect of ratification. The header files and library facilities that make up the GNU library are a superset of those specified by the ISO C standard.

If you are concerned about strict adherence to the ISO C standard, you should use the `-ansi' option when you compile your programs with the GNU C compiler. This tells the compiler to define only ISO standard features from the library header files, unless you explicitly ask for additional features. See section Feature Test Macros, for information on how to do this.

Being able to restrict the library to include only ISO C features is important because ISO C puts limitations on what names can be defined by the library implementation, and the GNU extensions don't fit these limitations. See section Reserved Names, for more information about these restrictions.

This manual does not attempt to give you complete details on the differences between ISO C and older dialects. It gives advice on how to write programs to work portably under multiple C dialects, but does not aim for completeness.

POSIX (The Portable Operating System Interface)

The GNU library is also compatible with the IEEE POSIX family of standards, known more formally as the Portable Operating System Interface for Computer Environments. POSIX is derived mostly from various versions of the Unix operating system.

The library facilities specified by the POSIX standards are a superset of those required by ISO C; POSIX specifies additional features for ISO C functions, as well as specifying new additional functions. In general, the additional requirements and functionality defined by the POSIX standards are aimed at providing lower-level support for a particular kind of operating system environment, rather than general programming language support which can run in many diverse operating system environments.

The GNU C library implements all of the functions specified in IEEE Std 1003.1-1990, the POSIX System Application Program Interface, commonly referred to as POSIX.1. The primary extensions to the ISO C facilities specified by this standard include file system interface primitives (see section File System Interface), device-specific terminal control functions (see section Low-Level Terminal Interface), and process control functions (see section Processes).

Some facilities from IEEE Std 1003.2-1992, the POSIX Shell and Utilities standard (POSIX.2) are also implemented in the GNU library. These include utilities for dealing with regular expressions and other pattern matching facilities (see section Pattern Matching).

Berkeley Unix

The GNU C library defines facilities from some versions of Unix which are not formally standardized, specifically from the 4.2 BSD, 4.3 BSD, and 4.4 BSD Unix systems (also known as Berkeley Unix) and from SunOS (a popular 4.2 BSD derivative that includes some Unix System V functionality). These systems support most of the ISO C and POSIX facilities, and 4.4 BSD and newer releases of SunOS in fact support them all.

The BSD facilities include symbolic links (see section Symbolic Links), the select function (see section Waiting for Input or Output), the BSD signal functions (see section BSD Signal Handling), and sockets (see section Sockets).

SVID (The System V Interface Description)

The System V Interface Description (SVID) is a document describing the AT&T Unix System V operating system. It is to some extent a superset of the POSIX standard (see section POSIX (The Portable Operating System Interface)).

The GNU C library defines some of the facilities required by the SVID that are not also required by the ISO C or POSIX standards, for compatibility with System V Unix and other Unix systems (such as SunOS) which include these facilities. However, many of the more obscure and less generally useful facilities required by the SVID are not included. (In fact, Unix System V itself does not provide them all.)

Using the Library

This section describes some of the practical issues involved in using the GNU C library.

Header Files

Libraries for use by C programs really consist of two parts: header files that define types and macros and declare variables and functions; and the actual library or archive that contains the definitions of the variables and functions.

(Recall that in C, a declaration merely provides information that a function or variable exists and gives its type. For a function declaration, information about the types of its arguments might be provided as well. The purpose of declarations is to allow the compiler to correctly process references to the declared variables and functions. A definition, on the other hand, actually allocates storage for a variable or says what a function does.)

In order to use the facilities in the GNU C library, you should be sure that your program source files include the appropriate header files. This is so that the compiler has declarations of these facilities available and can correctly process references to them. Once your program has been compiled, the linker resolves these references to the actual definitions provided in the archive file.

Header files are included into a program source file by the `#include' preprocessor directive. The C language supports two forms of this directive; the first,

#include "header"

is typically used to include a header file header that you write yourself; this would contain definitions and declarations describing the interfaces between the different parts of your particular application. By contrast,

#include <file.h>

is typically used to include a header file `file.h' that contains definitions and declarations for a standard library. This file would normally be installed in a standard place by your system administrator. You should use this second form for the C library header files.

Typically, `#include' directives are placed at the top of the C source file, before any other code. If you begin your source files with some comments explaining what the code in the file does (a good idea), put the `#include' directives immediately afterwards, following the feature test macro definition (see section Feature Test Macros).

For more information about the use of header files and `#include' directives, see section `Header Files' in The GNU C Preprocessor Manual.

The GNU C library provides several header files, each of which contains the type and macro definitions and variable and function declarations for a group of related facilities. This means that your programs may need to include several header files, depending on exactly which facilities you are using.

Some library header files include other library header files automatically. However, as a matter of programming style, you should not rely on this; it is better to explicitly include all the header files required for the library facilities you are using. The GNU C library header files have been written in such a way that it doesn't matter if a header file is accidentally included more than once; including a header file a second time has no effect. Likewise, if your program needs to include multiple header files, the order in which they are included doesn't matter.

Compatibility Note: Inclusion of standard header files in any order and any number of times works in any ISO C implementation. However, this has traditionally not been the case in many older C implementations.

Strictly speaking, you don't have to include a header file to use a function it declares; you could declare the function explicitly yourself, according to the specifications in this manual. But it is usually better to include the header file because it may define types and macros that are not otherwise available and because it may define more efficient macro replacements for some functions. It is also a sure way to have the correct declaration.

Macro Definitions of Functions

If we describe something as a function in this manual, it may have a macro definition as well. This normally has no effect on how your program runs--the macro definition does the same thing as the function would. In particular, macro equivalents for library functions evaluate arguments exactly once, in the same way that a function call would. The main reason for these macro definitions is that sometimes they can produce an inline expansion that is considerably faster than an actual function call.

Taking the address of a library function works even if it is also defined as a macro. This is because, in this context, the name of the function isn't followed by the left parenthesis that is syntactically necessary to recognize a macro call.

You might occasionally want to avoid using the macro definition of a function--perhaps to make your program easier to debug. There are two ways you can do this:

For example, suppose the header file `stdlib.h' declares a function named abs with

extern int abs (int);

and also provides a macro definition for abs. Then, in:

#include <stdlib.h>
int f (int *i) { return (abs (++*i)); }

the reference to abs might refer to either a macro or a function. On the other hand, in each of the following examples the reference is to a function and not a macro.

#include <stdlib.h>
int g (int *i) { return ((abs)(++*i)); }

#undef abs
int h (int *i) { return (abs (++*i)); }

Since macro definitions that double for a function behave in exactly the same way as the actual function version, there is usually no need for any of these methods. In fact, removing macro definitions usually just makes your program slower.

Reserved Names

The names of all library types, macros, variables and functions that come from the ISO C standard are reserved unconditionally; your program may not redefine these names. All other library names are reserved if your program explicitly includes the header file that defines or declares them. There are several reasons for these restrictions:

In addition to the names documented in this manual, reserved names include all external identifiers (global functions and variables) that begin with an underscore (`_') and all identifiers regardless of use that begin with either two underscores or an underscore followed by a capital letter are reserved names. This is so that the library and header files can define functions, variables, and macros for internal purposes without risk of conflict with names in user programs.

Some additional classes of identifier names are reserved for future extensions to the C language or the POSIX.1 environment. While using these names for your own purposes right now might not cause a problem, they do raise the possibility of conflict with future versions of the C or POSIX standards, so you should avoid these names.

In addition, some individual header files reserve names beyond those that they actually define. You only need to worry about these restrictions if your program includes that particular header file.

Feature Test Macros

The exact set of features available when you compile a source file is controlled by which feature test macros you define.

If you compile your programs using `gcc -ansi', you get only the ISO C library features, unless you explicitly request additional features by defining one or more of the feature macros. See section `GNU CC Command Options' in The GNU CC Manual, for more information about GCC options.

You should define these macros by using `#define' preprocessor directives at the top of your source code files. These directives must come before any #include of a system header file. It is best to make them the very first thing in the file, preceded only by comments. You could also use the `-D' option to GCC, but it's better if you make the source files indicate their own meaning in a self-contained way.

Macro: _POSIX_SOURCE
If you define this macro, then the functionality from the POSIX.1 standard (IEEE Standard 1003.1) is available, as well as all of the ISO C facilities.

Macro: _POSIX_C_SOURCE
If you define this macro with a value of 1, then the functionality from the POSIX.1 standard (IEEE Standard 1003.1) is made available. If you define this macro with a value of 2, then both the functionality from the POSIX.1 standard and the functionality from the POSIX.2 standard (IEEE Standard 1003.2) are made available. This is in addition to the ISO C facilities.

Macro: _BSD_SOURCE
If you define this macro, functionality derived from 4.3 BSD Unix is included as well as the ISO C, POSIX.1, and POSIX.2 material.

Some of the features derived from 4.3 BSD Unix conflict with the corresponding features specified by the POSIX.1 standard. If this macro is defined, the 4.3 BSD definitions take precedence over the POSIX definitions.

Due to the nature of some of the conflicts between 4.3 BSD and POSIX.1, you need to use a special BSD compatibility library when linking programs compiled for BSD compatibility. This is because some functions must be defined in two different ways, one of them in the normal C library, and one of them in the compatibility library. If your program defines _BSD_SOURCE, you must give the option `-lbsd-compat' to the compiler or linker when linking the program, to tell it to find functions in this special compatibility library before looking for them in the normal C library.

Macro: _SVID_SOURCE
If you define this macro, functionality derived from SVID is included as well as the ISO C, POSIX.1, POSIX.2, and X/Open material.

Macro: _XOPEN_SOURCE
If you define this macro, functionality described in the X/Open Portability Guide is included. This is a superset of the POSIX.1 and POSIX.2 functionality and in fact _POSIX_SOURCE and _POSIX_C_SOURCE are automatically defined.

As the unification of all Unices, functionality only available in BSD and SVID is also included.

If the macro _XOPEN_SOURCE_EXTENDED is also defined, even more functionality is available. The extra functions will make all functions available which are necessary for the X/Open Unix brand.

Macro: _GNU_SOURCE
If you define this macro, everything is included: ISO C, POSIX.1, POSIX.2, BSD, SVID, X/Open, and GNU extensions. In the cases where POSIX.1 conflicts with BSD, the POSIX definitions take precedence.

If you want to get the full effect of _GNU_SOURCE but make the BSD definitions take precedence over the POSIX definitions, use this sequence of definitions:

#define _GNU_SOURCE
#define _BSD_SOURCE
#define _SVID_SOURCE

Note that if you do this, you must link your program with the BSD compatibility library by passing the `-lbsd-compat' option to the compiler or linker. Note: If you forget to do this, you may get very strange errors at run time.

Macro: _REENTRANT
Macro: _THREAD_SAFE
If you define one of these macros, reentrant versions of several functions get declared. Some of the functions are specified in POSIX.1c but many others are only available on a few other systems or are unique to GNU libc. The problem is that the standardization of the thread safe C library interface still is behind.

Unlike on some other systems no special version of the C library must be used for linking. There is only one version but while compiling this it must have been specified to compile as thread safe.

We recommend you use _GNU_SOURCE in new programs. If you don't specify the `-ansi' option to GCC and don't define any of these macros explicitly, the effect is the same as defining _POSIX_C_SOURCE to 2 and _POSIX_SOURCE, _SVID_SOURCE, and _BSD_SOURCE to 1.

When you define a feature test macro to request a larger class of features, it is harmless to define in addition a feature test macro for a subset of those features. For example, if you define _POSIX_C_SOURCE, then defining _POSIX_SOURCE as well has no effect. Likewise, if you define _GNU_SOURCE, then defining either _POSIX_SOURCE or _POSIX_C_SOURCE or _SVID_SOURCE as well has no effect.

Note, however, that the features of _BSD_SOURCE are not a subset of any of the other feature test macros supported. This is because it defines BSD features that take precedence over the POSIX features that are requested by the other macros. For this reason, defining _BSD_SOURCE in addition to the other feature test macros does have an effect: it causes the BSD features to take priority over the conflicting POSIX features.

Roadmap to the Manual

Here is an overview of the contents of the remaining chapters of this manual.

If you already know the name of the facility you are interested in, you can look it up in section Summary of Library Facilities. This gives you a summary of its syntax and a pointer to where you can find a more detailed description. This appendix is particularly useful if you just want to verify the order and type of arguments to a function, for example. It also tells you what standard or system each function, variable, or macro is derived from.

Error Reporting

Many functions in the GNU C library detect and report error conditions, and sometimes your programs need to check for these error conditions. For example, when you open an input file, you should verify that the file was actually opened correctly, and print an error message or take other appropriate action if the call to the library function failed.

This chapter describes how the error reporting facility works. Your program should include the header file `errno.h' to use this facility.

Checking for Errors

Most library functions return a special value to indicate that they have failed. The special value is typically -1, a null pointer, or a constant such as EOF that is defined for that purpose. But this return value tells you only that an error has occurred. To find out what kind of error it was, you need to look at the error code stored in the variable errno. This variable is declared in the header file `errno.h'.

Variable: volatile int errno
The variable errno contains the system error number. You can change the value of errno.

Since errno is declared volatile, it might be changed asynchronously by a signal handler; see section Defining Signal Handlers. However, a properly written signal handler saves and restores the value of errno, so you generally do not need to worry about this possibility except when writing signal handlers.

The initial value of errno at program startup is zero. Many library functions are guaranteed to set it to certain nonzero values when they encounter certain kinds of errors. These error conditions are listed for each function. These functions do not change errno when they succeed; thus, the value of errno after a successful call is not necessarily zero, and you should not use errno to determine whether a call failed. The proper way to do that is documented for each function. If the call the failed, you can examine errno.

Many library functions can set errno to a nonzero value as a result of calling other library functions which might fail. You should assume that any library function might alter errno when the function returns an error.

Portability Note: ISO C specifies errno as a "modifiable lvalue" rather than as a variable, permitting it to be implemented as a macro. For example, its expansion might involve a function call, like *_errno (). In fact, that is what it is on the GNU system itself. The GNU library, on non-GNU systems, does whatever is right for the particular system.

There are a few library functions, like sqrt and atan, that return a perfectly legitimate value in case of an error, but also set errno. For these functions, if you want to check to see whether an error occurred, the recommended method is to set errno to zero before calling the function, and then check its value afterward.

All the error codes have symbolic names; they are macros defined in `errno.h'. The names start with `E' and an upper-case letter or digit; you should consider names of this form to be reserved names. See section Reserved Names.

The error code values are all positive integers and are all distinct, with one exception: EWOULDBLOCK and EAGAIN are the same. Since the values are distinct, you can use them as labels in a switch statement; just don't use both EWOULDBLOCK and EAGAIN. Your program should not make any other assumptions about the specific values of these symbolic constants.

The value of errno doesn't necessarily have to correspond to any of these macros, since some library functions might return other error codes of their own for other situations. The only values that are guaranteed to be meaningful for a particular library function are the ones that this manual lists for that function.

On non-GNU systems, almost any system call can return EFAULT if it is given an invalid pointer as an argument. Since this could only happen as a result of a bug in your program, and since it will not happen on the GNU system, we have saved space by not mentioning EFAULT in the descriptions of individual functions.

In some Unix systems, many system calls can also return EFAULT if given as an argument a pointer into the stack, and the kernel for some obscure reason fails in its attempt to extend the stack. If this ever happens, you should probably try using statically or dynamically allocated memory instead of stack memory on that system.

Error Codes

The error code macros are defined in the header file `errno.h'. All of them expand into integer constant values. Some of these error codes can't occur on the GNU system, but they can occur using the GNU library on other systems.

Macro: int EPERM
Operation not permitted; only the owner of the file (or other resource) or processes with special privileges can perform the operation.

Macro: int ENOENT
No such file or directory. This is a "file doesn't exist" error for ordinary files that are referenced in contexts where they are expected to already exist.

Macro: int ESRCH
No process matches the specified process ID.

Macro: int EINTR
Interrupted function call; an asynchronous signal occurred and prevented completion of the call. When this happens, you should try the call again.

You can choose to have functions resume after a signal that is handled, rather than failing with EINTR; see section Primitives Interrupted by Signals.

Macro: int EIO
Input/output error; usually used for physical read or write errors.

Macro: int ENXIO
No such device or address. The system tried to use the device represented by a file you specified, and it couldn't find the device. This can mean that the device file was installed incorrectly, or that the physical device is missing or not correctly attached to the computer.

Macro: int E2BIG
Argument list too long; used when the arguments passed to a new program being executed with one of the exec functions (see section Executing a File) occupy too much memory space. This condition never arises in the GNU system.

Macro: int ENOEXEC
Invalid executable file format. This condition is detected by the exec functions; see section Executing a File.

Macro: int EBADF
Bad file descriptor; for example, I/O on a descriptor that has been closed or reading from a descriptor open only for writing (or vice versa).

Macro: int ECHILD
There are no child processes. This error happens on operations that are supposed to manipulate child processes, when there aren't any processes to manipulate.

Macro: int EDEADLK
Deadlock avoided; allocating a system resource would have resulted in a deadlock situation. The system does not guarantee that it will notice all such situations. This error means you got lucky and the system noticed; it might just hang. See section File Locks, for an example.

Macro: int ENOMEM
No memory available. The system cannot allocate more virtual memory because its capacity is full.

Macro: int EACCES
Permission denied; the file permissions do not allow the attempted operation.

Macro: int EFAULT
Bad address; an invalid pointer was detected. In the GNU system, this error never happens; you get a signal instead.

Macro: int ENOTBLK
A file that isn't a block special file was given in a situation that requires one. For example, trying to mount an ordinary file as a file system in Unix gives this error.

Macro: int EBUSY
Resource busy; a system resource that can't be shared is already in use. For example, if you try to delete a file that is the root of a currently mounted filesystem, you get this error.

Macro: int EEXIST
File exists; an existing file was specified in a context where it only makes sense to specify a new file.

Macro: int EXDEV
An attempt to make an improper link across file systems was detected. This happens not only when you use link (see section Hard Links) but also when you rename a file with rename (see section Renaming Files).

Macro: int ENODEV
The wrong type of device was given to a function that expects a particular sort of device.

Macro: int ENOTDIR
A file that isn't a directory was specified when a directory is required.

Macro: int EISDIR
File is a directory; you cannot open a directory for writing, or create or remove hard links to it.

Macro: int EINVAL
Invalid argument. This is used to indicate various kinds of problems with passing the wrong argument to a library function.

Macro: int EMFILE
The current process has too many files open and can't open any more. Duplicate descriptors do count toward this limit.

In BSD and GNU, the number of open files is controlled by a resource limit that can usually be increased. If you get this error, you might want to increase the RLIMIT_NOFILE limit or make it unlimited; see section Limiting Resource Usage.

Macro: int ENFILE
There are too many distinct file openings in the entire system. Note that any number of linked channels count as just one file opening; see section Linked Channels. This error never occurs in the GNU system.

Macro: int ENOTTY
Inappropriate I/O control operation, such as trying to set terminal modes on an ordinary file.

Macro: int ETXTBSY
An attempt to execute a file that is currently open for writing, or write to a file that is currently being executed. Often using a debugger to run a program is considered having it open for writing and will cause this error. (The name stands for "text file busy".) This is not an error in the GNU system; the text is copied as necessary.

Macro: int EFBIG
File too big; the size of a file would be larger than allowed by the system.

Macro: int ENOSPC
No space left on device; write operation on a file failed because the disk is full.

Macro: int ESPIPE
Invalid seek operation (such as on a pipe).

Macro: int EROFS
An attempt was made to modify something on a read-only file system.

Macro: int EMLINK
Too many links; the link count of a single file would become too large. rename can cause this error if the file being renamed already has as many links as it can take (see section Renaming Files).

Macro: int EPIPE
Broken pipe; there is no process reading from the other end of a pipe. Every library function that returns this error code also generates a SIGPIPE signal; this signal terminates the program if not handled or blocked. Thus, your program will never actually see EPIPE unless it has handled or blocked SIGPIPE.

Macro: int EDOM
Domain error; used by mathematical functions when an argument value does not fall into the domain over which the function is defined.

Macro: int ERANGE
Range error; used by mathematical functions when the result value is not representable because of overflow or underflow.

Macro: int EAGAIN
Resource temporarily unavailable; the call might work if you try again later. The macro EWOULDBLOCK is another name for EAGAIN; they are always the same in the GNU C library.

This error can happen in a few different situations:

Macro: int EWOULDBLOCK
In the GNU C library, this is another name for EAGAIN (above). The values are always the same, on every operating system.

C libraries in many older Unix systems have EWOULDBLOCK as a separate error code.

Macro: int EINPROGRESS
An operation that cannot complete immediately was initiated on an object that has non-blocking mode selected. Some functions that must always block (such as connect; see section Making a Connection) never return EAGAIN. Instead, they return EINPROGRESS to indicate that the operation has begun and will take some time. Attempts to manipulate the object before the call completes return EALREADY. You can use the select function to find out when the pending operation has completed; see section Waiting for Input or Output.

Macro: int EALREADY
An operation is already in progress on an object that has non-blocking mode selected.

Macro: int ENOTSOCK
A file that isn't a socket was specified when a socket is required.

Macro: int EMSGSIZE
The size of a message sent on a socket was larger than the supported maximum size.

Macro: int EPROTOTYPE
The socket type does not support the requested communications protocol.

Macro: int ENOPROTOOPT
You specified a socket option that doesn't make sense for the particular protocol being used by the socket. See section Socket Options.

Macro: int EPROTONOSUPPORT
The socket domain does not support the requested communications protocol (perhaps because the requested protocol is completely invalid.) See section Creating a Socket.

Macro: int ESOCKTNOSUPPORT
The socket type is not supported.

Macro: int EOPNOTSUPP
The operation you requested is not supported. Some socket functions don't make sense for all types of sockets, and others may not be implemented for all communications protocols. In the GNU system, this error can happen for many calls when the object does not support the particular operation; it is a generic indication that the server knows nothing to do for that call.

Macro: int EPFNOSUPPORT
The socket communications protocol family you requested is not supported.

Macro: int EAFNOSUPPORT
The address family specified for a socket is not supported; it is inconsistent with the protocol being used on the socket. See section Sockets.

Macro: int EADDRINUSE
The requested socket address is already in use. See section Socket Addresses.

Macro: int EADDRNOTAVAIL
The requested socket address is not available; for example, you tried to give a socket a name that doesn't match the local host name. See section Socket Addresses.

Macro: int ENETDOWN
A socket operation failed because the network was down.

Macro: int ENETUNREACH
A socket operation failed because the subnet containing the remote host was unreachable.

Macro: int ENETRESET
A network connection was reset because the remote host crashed.

Macro: int ECONNABORTED
A network connection was aborted locally.

Macro: int ECONNRESET
A network connection was closed for reasons outside the control of the local host, such as by the remote machine rebooting or an unrecoverable protocol violation.

Macro: int ENOBUFS
The kernel's buffers for I/O operations are all in use. In GNU, this error is always synonymous with ENOMEM; you may get one or the other from network operations.

Macro: int EISCONN
You tried to connect a socket that is already connected. See section Making a Connection.

Macro: int ENOTCONN
The socket is not connected to anything. You get this error when you try to transmit data over a socket, without first specifying a destination for the data. For a connectionless socket (for datagram protocols, such as UDP), you get EDESTADDRREQ instead.

Macro: int EDESTADDRREQ
No default destination address was set for the socket. You get this error when you try to transmit data over a connectionless socket, without first specifying a destination for the data with connect.

Macro: int ESHUTDOWN
The socket has already been shut down.

Macro: int ETOOMANYREFS
???

Macro: int ETIMEDOUT
A socket operation with a specified timeout received no response during the timeout period.

Macro: int ECONNREFUSED
A remote host refused to allow the network connection (typically because it is not running the requested service).

Macro: int ELOOP
Too many levels of symbolic links were encountered in looking up a file name. This often indicates a cycle of symbolic links.

Macro: int ENAMETOOLONG
Filename too long (longer than PATH_MAX; see section Limits on File System Capacity) or host name too long (in gethostname or sethostname; see section Host Identification).

Macro: int EHOSTDOWN
The remote host for a requested network connection is down.

Macro: int EHOSTUNREACH
The remote host for a requested network connection is not reachable.

Macro: int ENOTEMPTY
Directory not empty, where an empty directory was expected. Typically, this error occurs when you are trying to delete a directory.

Macro: int EPROCLIM
This means that the per-user limit on new process would be exceeded by an attempted fork. See section Limiting Resource Usage, for details on the RLIMIT_NPROC limit.

Macro: int EUSERS
The file quota system is confused because there are too many users.

Macro: int EDQUOT
The user's disk quota was exceeded.

Macro: int ESTALE
Stale NFS file handle. This indicates an internal confusion in the NFS system which is due to file system rearrangements on the server host. Repairing this condition usually requires unmounting and remounting the NFS file system on the local host.

Macro: int EREMOTE
An attempt was made to NFS-mount a remote file system with a file name that already specifies an NFS-mounted file. (This is an error on some operating systems, but we expect it to work properly on the GNU system, making this error code impossible.)

Macro: int EBADRPC
???

Macro: int ERPCMISMATCH
???

Macro: int EPROGUNAVAIL
???

Macro: int EPROGMISMATCH
???

Macro: int EPROCUNAVAIL
???

Macro: int ENOLCK
No locks available. This is used by the file locking facilities; see section File Locks. This error is never generated by the GNU system, but it can result from an operation to an NFS server running another operating system.

Macro: int EFTYPE
Inappropriate file type or format. The file was the wrong type for the operation, or a data file had the wrong format.

On some systems chmod returns this error if you try to set the sticky bit on a non-directory file; see section Assigning File Permissions.

Macro: int EAUTH
???

Macro: int ENEEDAUTH
???

Macro: int ENOSYS
Function not implemented. Some functions have commands or options defined that might not be supported in all implementations, and this is the kind of error you get if you request them and they are not supported.

Macro: int EILSEQ
While decoding a multibyte character the function came along an invalid or an incomplete sequence of bytes or the given wide character is invalid.

Macro: int EBACKGROUND
In the GNU system, servers supporting the term protocol return this error for certain operations when the caller is not in the foreground process group of the terminal. Users do not usually see this error because functions such as read and write translate it into a SIGTTIN or SIGTTOU signal. See section Job Control, for information on process groups and these signals.

Macro: int EDIED
In the GNU system, opening a file returns this error when the file is translated by a program and the translator program dies while starting up, before it has connected to the file.

Macro: int ED
The experienced user will know what is wrong.

Macro: int EGREGIOUS
You did what?

Macro: int EIEIO
Go home and have a glass of warm, dairy-fresh milk.

Macro: int EGRATUITOUS
This error code has no purpose.

Macro: int EBADMSG

Macro: int EIDRM

Macro: int EMULTIHOP

Macro: int ENODATA

Macro: int ENOLINK

Macro: int ENOMSG

Macro: int ENOSR

Macro: int ENOSTR

Macro: int EOVERFLOW

Macro: int EPROTO

Macro: int ETIME

The following error codes are defined by the Linux/i386 kernel. They are not yet documented.

Macro: int ERESTART

Macro: int ECHRNG

Macro: int EL2NSYNC

Macro: int EL3HLT

Macro: int EL3RST

Macro: int ELNRNG

Macro: int EUNATCH

Macro: int ENOCSI

Macro: int EL2HLT

Macro: int EBADE

Macro: int EBADR

Macro: int EXFULL

Macro: int ENOANO

Macro: int EBADRQC

Macro: int EBADSLT

Macro: int EDEADLOCK

Macro: int EBFONT

Macro: int ENONET

Macro: int ENOPKG

Macro: int EADV

Macro: int ESRMNT

Macro: int ECOMM

Macro: int EDOTDOT

Macro: int ENOTUNIQ

Macro: int EBADFD

Macro: int EREMCHG

Macro: int ELIBACC

Macro: int ELIBBAD

Macro: int ELIBSCN

Macro: int ELIBMAX

Macro: int ELIBEXEC

Macro: int ESTRPIPE

Macro: int EUCLEAN

Macro: int ENOTNAM

Macro: int ENAVAIL

Macro: int EISNAM

Macro: int EREMOTEIO

Macro: int ENOMEDIUM

Macro: int EMEDIUMTYPE

Error Messages

The library has functions and variables designed to make it easy for your program to report informative error messages in the customary format about the failure of a library call. The functions strerror and perror give you the standard error message for a given error code; the variable program_invocation_short_name gives you convenient access to the name of the program that encountered the error.

Function: char * strerror (int errnum)
The strerror function maps the error code (see section Checking for Errors) specified by the errnum argument to a descriptive error message string. The return value is a pointer to this string.

The value errnum normally comes from the variable errno.

You should not modify the string returned by strerror. Also, if you make subsequent calls to strerror, the string might be overwritten. (But it's guaranteed that no library function ever calls strerror behind your back.)

The function strerror is declared in `string.h'.

Function: char * strerror_r (int errnum, char *buf, size_t n)
The strerror_r function works like strerror but instead of returning the error message in a statically allocated buffer shared by all threads in the process, it writes the message string in the user supplied buffer starting at buf with the length of n bytes.

At most n characters are written (including the NUL byte) so it is up to the user to select the buffer large enough.

This function should always be used in multi-threaded programs since there is no way to guarantee the string returned by strerror really belongs to the last call of the current thread.

This function strerror_r is a GNU extension and it is declared in `string.h'.

Function: void perror (const char *message)
This function prints an error message to the stream stderr; see section Standard Streams.

If you call perror with a message that is either a null pointer or an empty string, perror just prints the error message corresponding to errno, adding a trailing newline.

If you supply a non-null message argument, then perror prefixes its output with this string. It adds a colon and a space character to separate the message from the error string corresponding to errno.

The function perror is declared in `stdio.h'.

strerror and perror produce the exact same message for any given error code; the precise text varies from system to system. On the GNU system, the messages are fairly short; there are no multi-line messages or embedded newlines. Each error message begins with a capital letter and does not include any terminating punctuation.

Compatibility Note: The strerror function is a new feature of ISO C. Many older C systems do not support this function yet.

Many programs that don't read input from the terminal are designed to exit if any system call fails. By convention, the error message from such a program should start with the program's name, sans directories. You can find that name in the variable program_invocation_short_name; the full file name is stored the variable program_invocation_name:

Variable: char * program_invocation_name
This variable's value is the name that was used to invoke the program running in the current process. It is the same as argv[0]. Note that this is not necessarily a useful file name; often it contains no directory names. See section Program Arguments.

Variable: char * program_invocation_short_name
This variable's value is the name that was used to invoke the program running in the current process, with directory names removed. (That is to say, it is the same as program_invocation_name minus everything up to the last slash, if any.)

The library initialization code sets up both of these variables before calling main.

Portability Note: These two variables are GNU extensions. If you want your program to work with non-GNU libraries, you must save the value of argv[0] in main, and then strip off the directory names yourself. We added these extensions to make it possible to write self-contained error-reporting subroutines that require no explicit cooperation from main.

Here is an example showing how to handle failure to open a file correctly. The function open_sesame tries to open the named file for reading and returns a stream if successful. The fopen library function returns a null pointer if it couldn't open the file for some reason. In that situation, open_sesame constructs an appropriate error message using the strerror function, and terminates the program. If we were going to make some other library calls before passing the error code to strerror, we'd have to save it in a local variable instead, because those other library functions might overwrite errno in the meantime.

#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

FILE *
open_sesame (char *name)
{
  FILE *stream;

  errno = 0;
  stream = fopen (name, "r");
  if (stream == NULL)
    {
      fprintf (stderr, "%s: Couldn't open file %s; %s\n",
               program_invocation_short_name, name, strerror (errno));
      exit (EXIT_FAILURE);
    }
  else
    return stream;
}

Memory Allocation

The GNU system provides several methods for allocating memory space under explicit program control. They vary in generality and in efficiency.

Dynamic Memory Allocation Concepts

Dynamic memory allocation is a technique in which programs determine as they are running where to store some information. You need dynamic allocation when the number of memory blocks you need, or how long you continue to need them, depends on the data you are working on.

For example, you may need a block to store a line read from an input file; since there is no limit to how long a line can be, you must allocate the storage dynamically and make it dynamically larger as you read more of the line.

Or, you may need a block for each record or each definition in the input data; since you can't know in advance how many there will be, you must allocate a new block for each record or definition as you read it.

When you use dynamic allocation, the allocation of a block of memory is an action that the program requests explicitly. You call a function or macro when you want to allocate space, and specify the size with an argument. If you want to free the space, you do so by calling another function or macro. You can do these things whenever you want, as often as you want.

Dynamic Allocation and C

The C language supports two kinds of memory allocation through the variables in C programs:

Dynamic allocation is not supported by C variables; there is no storage class "dynamic", and there can never be a C variable whose value is stored in dynamically allocated space. The only way to refer to dynamically allocated space is through a pointer. Because it is less convenient, and because the actual process of dynamic allocation requires more computation time, programmers generally use dynamic allocation only when neither static nor automatic allocation will serve.

For example, if you want to allocate dynamically some space to hold a struct foobar, you cannot declare a variable of type struct foobar whose contents are the dynamically allocated space. But you can declare a variable of pointer type struct foobar * and assign it the address of the space. Then you can use the operators `*' and `->' on this pointer variable to refer to the contents of the space:

{
  struct foobar *ptr
     = (struct foobar *) malloc (sizeof (struct foobar));
  ptr->name = x;
  ptr->next = current_foobar;
  current_foobar = ptr;
}

Unconstrained Allocation

The most general dynamic allocation facility is malloc. It allows you to allocate blocks of memory of any size at any time, make them bigger or smaller at any time, and free the blocks individually at any time (or never).

Basic Storage Allocation

To allocate a block of memory, call malloc. The prototype for this function is in `stdlib.h'.

Function: void * malloc (size_t size)
This function returns a pointer to a newly allocated block size bytes long, or a null pointer if the block could not be allocated.

The contents of the block are undefined; you must initialize it yourself (or use calloc instead; see section Allocating Cleared Space). Normally you would cast the value as a pointer to the kind of object that you want to store in the block. Here we show an example of doing so, and of initializing the space with zeros using the library function memset (see section Copying and Concatenation):

struct foo *ptr;
...
ptr = (struct foo *) malloc (sizeof (struct foo));
if (ptr == 0) abort ();
memset (ptr, 0, sizeof (struct foo));

You can store the result of malloc into any pointer variable without a cast, because ISO C automatically converts the type void * to another type of pointer when necessary. But the cast is necessary in contexts other than assignment operators or if you might want your code to run in traditional C.

Remember that when allocating space for a string, the argument to malloc must be one plus the length of the string. This is because a string is terminated with a null character that doesn't count in the "length" of the string but does need space. For example:

char *ptr;
...
ptr = (char *) malloc (length + 1);

See section Representation of Strings, for more information about this.

Examples of malloc

If no more space is available, malloc returns a null pointer. You should check the value of every call to malloc. It is useful to write a subroutine that calls malloc and reports an error if the value is a null pointer, returning only if the value is nonzero. This function is conventionally called xmalloc. Here it is:

void *
xmalloc (size_t size)
{
  register void *value = malloc (size);
  if (value == 0)
    fatal ("virtual memory exhausted");
  return value;
}

Here is a real example of using malloc (by way of xmalloc). The function savestring will copy a sequence of characters into a newly allocated null-terminated string:

char *
savestring (const char *ptr, size_t len)
{
  register char *value = (char *) xmalloc (len + 1);
  memcpy (value, ptr, len);
  value[len] = '\0';
  return value;
}

The block that malloc gives you is guaranteed to be aligned so that it can hold any type of data. In the GNU system, the address is always a multiple of eight on most systems, and a multiple of 16 on 64-bit systems. Only rarely is any higher boundary (such as a page boundary) necessary; for those cases, use memalign or valloc (see section Allocating Aligned Memory Blocks).

Note that the memory located after the end of the block is likely to be in use for something else; perhaps a block already allocated by another call to malloc. If you attempt to treat the block as longer than you asked for it to be, you are liable to destroy the data that malloc uses to keep track of its blocks, or you may destroy the contents of another block. If you have already allocated a block and discover you want it to be bigger, use realloc (see section Changing the Size of a Block).

Freeing Memory Allocated with malloc

When you no longer need a block that you got with malloc, use the function free to make the block available to be allocated again. The prototype for this function is in `stdlib.h'.

Function: void free (void *ptr)
The free function deallocates the block of storage pointed at by ptr.

Function: void cfree (void *ptr)
This function does the same thing as free. It's provided for backward compatibility with SunOS; you should use free instead.

Freeing a block alters the contents of the block. Do not expect to find any data (such as a pointer to the next block in a chain of blocks) in the block after freeing it. Copy whatever you need out of the block before freeing it! Here is an example of the proper way to free all the blocks in a chain, and the strings that they point to:

struct chain
  {
    struct chain *next;
    char *name;
  }

void
free_chain (struct chain *chain)
{
  while (chain != 0)
    {
      struct chain *next = chain->next;
      free (chain->name);
      free (chain);
      chain = next;
    }
}

Occasion